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GDES-254
Interaction Design and Prototyping
Credit(s): 3
This course provides learning and usage of the principles of interaction design to define a software project in terms of its purpose, scope, audience, major elements, task flows, layout, and more. Students will identify a need, define a solution, and create deliverables for an entire interaction design project. Students will also learn how to use prototyping as a method to explore design, communicate, and test design concepts with fellow team members and clients through paper, PowerPoint/Keynote, Visio/OmniGraffle, Fireworks, Axure, and HTML. Lecture: 3 hours per week Lab: 2 hours per week
Prerequisites:
GDES-101 GDES-120 GDES-130 GDES-131 GDES-132 GDES-140 GDES-221 GDES-222 GDES-246 GDES-255 or permission of instructor based on portfolio review.