Course Descriptions



Interaction Design and Prototyping

Credit(s): 3

This course provides learning and usage of the principles of interaction design to define a software project in terms of its purpose, scope, audience, major elements, task flows, layout, and more. Students will identify a need, define a solution, and create deliverables for an entire interaction design project. Students will also learn how to use prototyping as a method to explore design, communicate, and test design concepts with fellow team members and clients through paper, PowerPoint/Keynote, Visio/OmniGraffle, Fireworks, Axure, and HTML. Lecture: 3 hours per week Lab: 2 hours per week
Prerequisites: Complete GDES-101, GDES-120, GDES-130, GDES-131, GDES-132, GDES-140, GDES-221, GDES-222, GDES-246, GDES-255 with a minimum grade of C- or permission of instructor based on portfolio review.